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Ready to build apps for iPhone, iPad, and Mac now thatSwift has landed? If you’re an experienced programmer who’s never touched Appledeveloper tools, this hands-on book shows you how to use the Swift language tomake incredible iOS and OS X apps, using Cocoa and Cocoa Touch.

Learn how to use Swift in a wide range of real-worldsituations, with Cocoa features such as Event Kit and Core Animation. You’llpick up Swift language features and syntax along the way, and understand whyusing Swift (instead of Objective-C) makes iOS and Mac app development easier,faster, and safer. You’ll also work with several exercises to help you practiceas you learn.

  • Learn the OS X and iOS application lifecycle
  • Use storyboards to design adaptive interfaces
  • Explore graphics systems, including the built-in 2D and 3D game frameworks
  • Display video and audio with AVFoundation
  • Store data locally with the file system, or on the network with iCloud
  • Display lists or collections of data with table views and collection views
  • Build apps that let users create, edit, and work with documents
  • Use MapKit, Core Location, and Core Motion to interact with the world

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