Create high-performance, visually stunning 3Dapplications for the Web, using HTML5 and related technologies such as CSS3 andWebGL—the emerging web graphics standard. With this book, you’ll learn how touse the tools, frameworks, and libraries for building 3D models and animations,mind-blowing visual effects, and advanced user interaction in both desktop andmobile browsers.
In two parts—Foundations and Application Development Techniques—author TonyParisi provides a thorough grounding in theory and practice for designingeverything from a simple 3D product viewer to immersive games and interactivetraining systems. Ideal for developers with JavaScript and HTML experience.
Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS
Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js
Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content
Look into several game engines and frameworks for building 3D applications, including the author’s Vizi framework
Create 3D environments with multiple objects and complex interaction, using examples and supporting code
Examine the issues involved in building WebGL-based 3D applications for mobile browsers