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Head First C#, 5/e
Paperback
by Andrew Stellman
SKU:9789355424549
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All Indian Reprints of O'Reilly are printed in Grayscale
What will you learn from this book?
Create apps, games, and more using this engaging, highly visual introduction to C#, .NET, and Visual Studio. In the first chapter you'll dive right in, building a fully functional game using C# and .NET MAUI that can run on Windows, Mac, and even Android and iOS devices. You'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. Interested in a development career? You'll learn important development techniques and ideas—many who learned to code with this book are now professional developers, team leads, coding streamers, and more. There's no experience required except the desire to learn. And this is the best place to start.
What's so special about this book?
If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. With this book, you'll learn C# through a multisensory experience that engages your mind—rather than a text-heavy approach that puts you to sleep
About the Author
Andrew Stellman, despite being raised a New Yorker, has lived in Minneapolis, Geneva, and Pittsburgh... twice, first when he graduated from Carnegie Mellon's School of Computer Science, and then again when he and Jenny were starting their consulting business and writing their first book for O'Reilly.
Andrew's first job after college was building software at a record company, EMI-Capitol Records-which actually made sense, as he went to LaGuardia High School of Music & Art and the Performing Arts to study cello and jazz bass guitar. He and Jenny first worked together at
a company on Wall Street that built financial software, where he was managing a team of programmers. Over the years he's been a vice president at a major investment bank, architected large-scale real-time backend systems, managed large international software teams, and consulted for companies, schools, and organizations, including Microsoft, the National Bureau of Economic Research, and MIT. He's had the privilege of working with some pretty amazing programmers during that time, and likes to think that he's learned a few things from them.
When he's not writing books, Andrew keeps himself busy writing useless (but fun) software, playing (and making) both music and video games, practicing krav maga, tai chi, and aikido, and owning a crazy Pomeranian.
